IEEE COMPUTER GRAPHICS AND APPLICATIONS  
ISSN: 0272-1716    Frecuencia: 3   Formato: Impresa


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14 artículos asociados 
Volumen 26 Número 6 Parte 0 Año 2006

GeoWall: Stereoscopic Visualization for Geoscience Research and Education
Johnson, A.; Leigh, J.; Morin, P.; Van Keken, P.
Pág. 10 - 14  

Swordplay: Innovating Game Development through VR
Katzourin, M.; Ignatoff, D.; Quirk, L.; LaViola, Jr., J.J.; Jenkins, O.C.
Pág. 15 - 19  

Call for Papers: Real-Time Interaction with Complex Models
Pág. 20 - 21  

Guest Editors' Introduction: Simulators and Closed Interaction Loops
Sakas, G.; Bockholt, U.
Pág. 22 - 23  

Online Remeshing for Soft Tissue Simulation in Surgical Training
Paloc, C.; Faraci, A.; Bello, F.
Pág. 24 - 34  

Liver Surgery Planning Using Virtual Reality
Reitinger, B.; Bornik, A.; Beichel, R.; Schmalstieg, D.
Pág. 36 - 47  

Infinite Possibilities
Singh, G.
Pág. 4 - 5  

Visuohaptic Simulation of Bone Surgery for Training and Evaluation
Morris, D.; Sewell, C.; Barbagli, F.; Salisbury, K.; Blevins, N.H.; Girod, S.
Pág. 48 - 57  

Real-Time Finite-Element Simulation of Linear Viscoelastic Tissue Behavior Based on Experimental Data
Sedef, M.; Samur, E.; Basdogan, C.
Pág. 58 - 68  

Bridging the Gaps
van Wijk, J.J.
Pág. 6 - 9  

Conceptual Framework for Laparoscopic VR Simulators
Lamata, P.; Gomez, E.J.; Bello, F.; Kneebone, R.L.; Aggarwal, R.; Lamata, F
Pág. 69 - 79  

Modeling Crowd and Trained Leader Behavior during Building Evacuation
Pelechano, N.; Badler, N.I.
Pág. 80 - 86  

Seeing is Believing: Using Computer Graphics to Enthuse Students
Stephenson, P.D.; Peckham, J.
Pág. 87 - 91  

How to Solve a Cubic Equation, Part 3: General Depression and a New Covariant
Blinn, J.F.
Pág. 92 - 102