ARTÍCULO
TITULO

Energy-Efficient 3D Path Planning for Complex Field Scenes Using the Digital Model with Landcover and Terrain

Baodong Ma    
Quan Liu    
Ziwei Jiang    
Defu Che    
Kehan Qiu and Xiangxiang Shang    

Resumen

Path planning is widely used in many domains, and it is crucial for the advancement of map navigation, autonomous driving, and robot path planning. However, existing path planning methods have certain limitations for complex field scenes with undulating terrain and diverse landcover types. This paper presents an energy-efficient 3D path planning algorithm based on an improved A* algorithm and the particle swarm algorithm in complex field scenes. The evaluation function of the A* algorithm was improved to be suitable for complex field scenes. The slope parameter and friction coefficient were respectively used in the evaluation function to represent different terrain features and landcover types. The selection of expanding nodes in the algorithm depends not only on the minimum distance but also on the minimum consumption cost. Furthermore, the turning radius factor and slope threshold factor of vehicles were added to the definition of impassable points in the improved A* algorithm, so that the accessibility of path planning could be guaranteed by excluding some bends and steep slopes. To meet the requirements for multi-target path planning, the improved A* algorithm was used as the fitness function of the particle swarm algorithm to solve the traveling salesman problem. The experimental results showed that the proposed algorithm is capable of multi-target path planning in complex field scenes. Furthermore, the path planned by this algorithm is more passable and more energy efficient. In this experimental environment model, the average energy-saving efficiency of the path planned by the improved algorithm is 14.7% compared to the traditional A* algorithm. This would be beneficial to the development of ecotourism and geological exploration.

 Artículos similares