Inicio  /  Informatics  /  Vol: 7 Par: 2 (2020)  /  Artículo
ARTÍCULO
TITULO

Gamification and Advanced Technology to Enhance Motivation in Education

Rafael Molina-Carmona and Faraón Llorens-Largo    

Resumen

The aim of this Special Issue is to compile a set of research works that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. We have been fortunate to obtain a representative sample of the current research activity in this field.

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