12   Artículos

 
en línea
Carolina Ribeiro, Igor Fernandes and Filipe Portela    
In the age of Industry 4.0, competition between companies is becoming increasingly intense, and companies are turning to trends that aim to improve overall performance. Accordingly, the company ITEK decided to create a global gamification mechanism focus... ver más
Revista: Information    Formato: Electrónico

 
en línea
Myriam González-Limón and Asunción Rodríguez-Ramos    
Research on gamification in the cloud has been increasing in recent years. The main objective of this work was to analyse the advances and progress reported in the scientific literature published internationally in cloud gamification from a bibliometric ... ver más
Revista: Information    Formato: Electrónico

 
en línea
Artur Kulpa and Jakub Swacha    
The popularity of smartphones and widespread access to mobile internet removed earlier barriers to reliance on mobile applications run on visitors? own devices for guidance in tourist attractions. At the same time, the tourists? rising expectations call ... ver más
Revista: Information    Formato: Electrónico

 
en línea
Ricardo Queirós    
Solving programming exercises is the best way to promote practice in computer programming courses and, hence, to learn a programming language. Meanwhile, programming courses continue to have an high rate of failures and dropouts. The main reasons are rel... ver más
Revista: Information    Formato: Electrónico

 
en línea
Jakub Swacha    
The paper addresses the issues of implementing e-guide-based gamification systems for tourist attractions by proposing a dispersed gamification system architecture in which its respective functional aspects are handled by multiple web services with vario... ver más
Revista: Information    Formato: Electrónico

 
en línea
Edvinas Danevicius, Rytis Maskeliunas, Robertas Dama?evicius, Dawid Polap and Marcin Wozniak    
We describe the gamification of a soft physics simulator. We developed a game, called Jelly Dude, that allows the player to change and modify the game engine by tinkering with various physics parameters, creating custom game levels and installing scripts... ver más
Revista: Information    Formato: Electrónico

« Anterior     Página: 1 de 1     Siguiente »