Inicio  /  Applied Sciences  /  Vol: 13 Par: 3 (2023)  /  Artículo
ARTÍCULO
TITULO

An AMR-Based Liquid Film Simulation with Surfactant Transport Using PLIC-HF Method

Tongda Lian    
Shintaro Matsushita and Takayuki Aoki    

Resumen

In this study, an AMR-PLIC-HF method is proposed and implemented by GPU parallel computing based on CUDA programming language and NVIDIA GPU. The present method improves the computation efficiency without compromising the accuracy and conservation of the volume. To satisfy the requirements of stencil points of the PLIC-HF method, an extended stencil computation method based on the tree-based AMR method is proposed and implemented. The Weakly Compressible Scheme (WCS) is used in the present work as a fluid solver. An evolving pressure projection method is adopted to suppress the oscillation induced by the reflection of acoustic waves. The Langmuir model is introduced into the solver to calculate surfactant transport and the Marangoni effect caused by the gradient of the interface concentration of the surfactant. The single vortex flow results verify the accuracy of the AMR-PLIC method. A single bubble rising problem with two different physical property settings is simulated. The results show good agreement with the results given by incompressible solvers. This verifies the accuracy of the two-phase flow solver including the AMR-PLIC-HF method and the WCS. The generation and rupture of liquid film by a single bubble freely rising to an interface is simulated by the present solver with a 1024×2048" role="presentation" style="position: relative;">1024×20481024×2048 1024 × 2048 AMR grid as the finest resolution. This simulation successfully calculates surfactant transport and the Marangoni effect.

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