Redirigiendo al acceso original de articulo en 24 segundos...
Inicio  /  Informatics  /  Vol: 10 Par: 1 (2023)  /  Artículo
ARTÍCULO
TITULO

Affective Design Analysis of Explainable Artificial Intelligence (XAI): A User-Centric Perspective

Ezekiel Bernardo and Rosemary Seva    

Resumen

Explainable Artificial Intelligence (XAI) has successfully solved the black box paradox of Artificial Intelligence (AI). By providing human-level insights on AI, it allowed users to understand its inner workings even with limited knowledge of the machine learning algorithms it uses. As a result, the field grew, and development flourished. However, concerns have been expressed that the techniques are limited in terms of to whom they are applicable and how their effect can be leveraged. Currently, most XAI techniques have been designed by developers. Though needed and valuable, XAI is more critical for an end-user, considering transparency cleaves on trust and adoption. This study aims to understand and conceptualize an end-user-centric XAI to fill in the lack of end-user understanding. Considering recent findings of related studies, this study focuses on design conceptualization and affective analysis. Data from 202 participants were collected from an online survey to identify the vital XAI design components and testbed experimentation to explore the affective and trust change per design configuration. The results show that affective is a viable trust calibration route for XAI. In terms of design, explanation form, communication style, and presence of supplementary information are the components users look for in an effective XAI. Lastly, anxiety about AI, incidental emotion, perceived AI reliability, and experience using the system are significant moderators of the trust calibration process for an end-user.

 Artículos similares

       
 
Lampros Karavidas, Hippokratis Apostolidis and Thrasyvoulos Tsiatsos    
Difficulty in video games is an essential factor for a game to be considered engaging and is directly linked to losing in a game. However, for the user to not feel bored or frustrated, it is necessary for the difficulty of the game to be balanced and ide... ver más
Revista: Information

 
Daehee Park and Cheoljun Lee    
Because smartphones support various functions, they are carried by users everywhere. Whenever a user believes that a moment is interesting, important, or meaningful to them, they can record a video to preserve such memories. The main problem with video r... ver más
Revista: Applied Sciences

 
Ze Bian, Shijian Luo, Fei Zheng, Liuyu Wang and Ping Shan    
Bionic reasoning is a significant process in product biologically inspired design (BID), in which designers search for creatures and products that are matched for design. Several studies have tried to assist designers in bionic reasoning, but there are s... ver más
Revista: Applied Sciences

 
Abdulrahman Alreshidi and Mohib Ullah    
Facial emotion recognition is a crucial task for human-computer interaction, autonomous vehicles, and a multitude of multimedia applications. In this paper, we propose a modular framework for human facial emotions? recognition. The framework consists of ... ver más
Revista: Informatics

 
Nicole Lazzeri, Daniele Mazzei, Lorenzo Cominelli, Antonio Cisternino and Danilo Emilio De Rossi    
Humans have an innate tendency to anthropomorphize surrounding entities and have always been fascinated by the creation of machines endowed with human-inspired capabilities and traits. In the last few decades, this has become a reality with enormous adva... ver más
Revista: Applied Sciences