Redirigiendo al acceso original de articulo en 15 segundos...
ARTÍCULO
TITULO

Live Programming in Scientific Simulation

Ben Swift    
Andrew Sorensen    
Henry Gardner    
Peter Davis    
Viktor K. Decyk    

Resumen

We demonstrate that a live-programming environment can be used to harness and add run-time interactivity to scientific simulation codes. Through a set of examples using a Particle-In-Cell (PIC) simulation framework we show how the real-time, human-in-the-loop interactivity of live programming can be incorporated into a traditional, ?offline?, development workflow. We discuss how live programming tools and techniques can be productively integrated into the existing HPC landscape to increase productivity and enhance exploration and discovery.

 Artículos similares