ARTÍCULO
TITULO

ViWo2009 - Virtual Worlds for Academic, Organizational, and Life-long Learning

Call for Papers    

Resumen

No disponible

 Artículos similares

       
 
Bai-Qiao Chen, Paulo M. Videiro and C. Guedes Soares    
A vision of the digital twins of the subsea pipelines is provided in this paper, with a coverage of the current applications and the challenges of the digital twins in the design, construction, service life, and assessments of life extension. Digital twi... ver más

 
Seon-Ho Kim, Kyung-Oh Lee, Yoon-Jae Chae, Ho-Won Lee and Yoon-Yong Park    
Algorithms that automatically search for routes have various applications, such as games, navigation, and robots, and are used to create optimal paths in the space of real and virtual worlds. This paper introduces an indoor navigation algorithm allowing ... ver más
Revista: Applied Sciences

 
Irina Tolstikova,Olga Ignatieva,Konstantin Kondratenko,Alexander Pletnev     Pág. 60 - 69
The article is devoted to the study of the communicative competence of the "digital generation", understood as readiness for network professional, educational and scientific integration. Researched based on a series of surveys conducted by a team of auth... ver más

 
Xiaoxue Gong and Poh Soon JosephNg    
Extended Reality Smart Glasses is a new pattern that uses extended reality technology to present a visual environment that combines the physical and virtual worlds. However, the surgical technique using Smart Glasses implementation is still unknown, to t... ver más

 
Aditya Akundi, Daniel Euresti, Sergio Luna, Wilma Ankobiah, Amit Lopes and Immanuel Edinbarough    
The term Industry 4.0, coined to be the fourth industrial revolution, refers to a higher level of automation for operational productivity and efficiency by connecting virtual and physical worlds in an industry. With Industry 4.0 being unable to address a... ver más