ARTÍCULO
TITULO

Innovation in project management education - let?s get serious!

Tim Tews    
Greg Skulmoski    
Craig Langston    
Alan Patching    

Resumen

More educators use serious games (e.g., games where the primary objective is learning rather than enjoyment) to enhance learning due to benefits such as improved understanding and engagement. However, using serious games within project management education is not well understood. The aim of this research is to investigate project management serious games in higher education: i) determine the extent of gamification in PMI-accredited project management programs, and ii) survey university students about their experiences playing project management serious games. Two separate mixed-method studies reveal insights about serious games in higher education and where innovations may be leveraged. Traditional statistics were used to analyze quantitative data, and coding was used to analyze the qualitative data. The results from a global survey of ten PMI-accredited university programs suggest that serious games are embryonic but promising. A case study at one university reveals that students enjoy learning through games but caution against using games to formally assess students? learning. The paper concludes with recommendations for further research and development.

 Artículos similares

       
 
Ruocheng Feng, Youquan Jia, Ting Wang and Hongxiao Gan    
In the construction industry, the construction process of rebar tying is highly dependent on manual operation, which leads to a wide range of work areas, high labor intensity, and limited efficiency. Therefore, robot technology for automatic rebar tying ... ver más
Revista: Buildings

 
Qian Zhang, Chang Liu, Wenhui Zhu and Shiqi Mei    
Given the challenges of innovation and adaptation to change, Construction 4.0 (C4.0) is triggering a revolution within construction and industry firms from automation to a greater level of digitalization. Despite the plethora of advantages and growing re... ver más
Revista: Buildings

 
William Henry Collinge and Carlos Osorio-Sandoval    
A continuing need to improve health, safety and wellbeing in construction has led to multiple research projects and technological innovations. One such innovation is the Safety Risk Library: a repository of data that functions in BIM environments to assi... ver más
Revista: Buildings

 
Zhi Shan, Yuling Liang, Zhiwu Yu and Huihua Chen    
China has emerged as a prominent global player in the field of railways, with numerous railway construction projects spanning across diverse locations. Railway bridges, as a crucial component of railway construction, warrant significant attention. Meta-a... ver más
Revista: Applied Sciences

 
Miguel-Ángel Fas-Millán, Andreas Pick, Daniel González del Río, Alejandro Paniagua Tineo and Rubén García García    
Within the framework of the European Union?s Horizon 2020 research and innovation program, one of the main goals of the Labyrinth project was to develop and test the Conflict Management services of a U-space-based Unmanned Traffic Management (UTM) system... ver más
Revista: Aerospace