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Franz Dolezal, Andreas Reichenauer, Armin Wilfling, Maximilian Neusser and Rok Prislan
Several studies on the perception of impact sounds question the correlation of standardized approaches with perceived annoyance, while more recent studies have come to inconsistent conclusions. All these studies neglected the aspect of whole-body vibrati...
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Christian Lehr, Pascal Munsch, Romuald Skoda and Andreas Brümmer
The acoustic properties of a single-stage centrifugal pump with low specific speed are investigated by means of compressible 3D CFD simulations (URANS) and experiments. In order to determine the pump?s acoustic transmission and excitation characteristics...
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Jun Yang, Ming Wu and Lu Han
Sound field control (SFC) technology enables the active management of audio delivered within an acoustical environment. It includes three research directions: sound field reproduction, personal audio systems, and active noise control. Sound field reprodu...
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Nefeli Dourou, Valeria Bruschi, Susanna Spinsante and Stefania Cecchi
Using equalization to improve sound listening experience is a well-established topic among the audio society. Finding a general equalization curve is a difficult task because of spectral content influenced by the reproduction system (loudspeakers and roo...
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Lise Doksæter Sivle, Emilie Hernes Vereide, Karen de Jong, Tonje Nesse Forland, John Dalen and Henning Wehde
Anthropogenic noise has been recognized as a source of concern since the beginning of the 1940s and is receiving increasingly more attention. While international focus has been on the effects of noise on marine mammals, Norway has managed seismic surveys...
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Chunyang Xu, Tin Oberman, Francesco Aletta, Huan Tong and Jian Kang
Immersive Virtual Reality (IVR) is a simulated technology used to deliver multisensory information to people under different environmental conditions. When IVR is generally applied in urban planning and soundscape research, it reveals attractive possibil...
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Rory Wallis and Hyunkook Lee
Direct sound that is captured by the upper layer of a three-dimensional (3D) microphone array is typically regarded as vertical interchannel crosstalk (VIC), since it tends to produce an undesired effect of the sound source image being elevated from the ...
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Wen Zhang, Parasanga N. Samarasinghe, Hanchi Chen and Thushara D. Abhayapala
In this article, a systematic overview of various recording and reproduction techniques for spatial audio is presented. While binaural recording and rendering is designed to resemble the human two-ear auditory system and reproduce sounds specifically for...
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Joo Young Hong, Jianjun He, Bhan Lam, Rishabh Gupta and Woon-Seng Gan
With the advancement of spatial audio technologies, in both recording and reproduction, we are seeing more applications that incorporate 3D sound to create an immersive aural experience. Soundscape design and evaluation for urban planning can now tap int...
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