6   Artículos

 
en línea
Izzuddin Alghifari,Rizal Edy Halim     Pág. 298 - 308
This study aims to understand the effect of expectancy for character growth (learning, novelty, escapism, enjoyment, social value, audio-visual value, and value for money) on online games towards online gamer loyalty. This quantitative research uses a pu... ver más
Revista: Journal of Economics, Business & Accountancy    Formato: Electrónico

 
en línea
Ira Puspitasari,Elzha Odie Syahputra,Indra Kharisma Raharjana,Ferry Jie     Pág. 131 - 138
One of the key success factors in video game industry, including multiplayer video game (MVG), is the user?s continuance intention. The MVG industry runs in a highly competitive market. Users can shift to another game as soon as they discover a slightly ... ver más

 
en línea
JANN ANTHONY,JOY MELYN J PORQUIS     Pág. 640 - 661
The study was focused primarily on the concept of political power which wasviewed through the virtual and actual world using the strategy of simulation. Along with simulation, primary and secondary data were used. With the limited sources, data were gath... ver más
Revista: Journal of Government and Politics    Formato: Electrónico

« Anterior     Página: 1 de 1     Siguiente »