Inicio  /  Computers  /  Vol: 11 Par: 4 (2022)  /  Artículo
ARTÍCULO
TITULO

A Systematic Survey on Cybersickness in Virtual Environments

Ananth N. Ramaseri Chandra    
Fatima El Jamiy and Hassan Reza    

Resumen

Virtual reality (VR) is an emerging technology with a broad range of applications in training, entertainment, and business. To maximize the potentials of virtual reality as a medium, the unwelcome feeling of cybersickness needs to be minimized. Cybersickness is a type of simulation sickness that is experienced in virtual reality. It is a significant challenge for the usability of virtual reality systems. Even with advancements in virtual reality, the usability concerns are barriers for a wide-spread acceptance. Several factors (hardware, software, human) play a part towards a pleasant virtual reality experience. In this paper, we review the potential factors which cause sickness and minimize the usability of virtual reality systems. The reviewed scientific articles are mostly part of documents indexed in digital libraries. We review the best practices from a developer?s perspective and some of the safety measures a user must follow while using the virtual reality systems from existing research. Even after following some of the guidelines and best practices virtual reality environments do not guarantee a pleasant experience for users. Limited research in virtual reality environments towards requirements specification, design, and development for maximum usability and adaptability was the main motive for this work.

 Artículos similares

       
 
Parvez Faruki, Rati Bhan, Vinesh Jain, Sajal Bhatia, Nour El Madhoun and Rajendra Pamula    
Android platform security is an active area of research where malware detection techniques continuously evolve to identify novel malware and improve the timely and accurate detection of existing malware. Adversaries are constantly in charge of employing ... ver más
Revista: Information

 
Thi-Thu-Huong Le, Aji Teguh Prihatno, Yustus Eko Oktian, Hyoeun Kang and Howon Kim    
In recent years, numerous explainable artificial intelligence (XAI) use cases have been developed, to solve numerous real problems in industrial applications while maintaining the explainability level of the used artificial intelligence (AI) models to ju... ver más
Revista: Applied Sciences

 
Michele Arienzo and Carlo Donadio    
Microplastics, MPs, in aquatic environments pose serious threats when associated with other pollutants, such as pharmaceuticals, PHs. This review is a continuation of an earlier paper on the role of MPs as containers and carriers of heavy metals, HMs, pe... ver más

 
Robertas Dama?evicius, Rytis Maskeliunas and Tomas Bla?auskas    
A serious game is a type of game that is designed for a primary purpose other than entertainment. Instead, serious games are intended to achieve specific goals, such as education, training, or health promotion. The goal of serious games is to engage play... ver más
Revista: Information

 
Minxiao Wang, Ning Yang, Dulaj H. Gunasinghe and Ning Weng    
Utilizing machine learning (ML)-based approaches for network intrusion detection systems (NIDSs) raises valid concerns due to the inherent susceptibility of current ML models to various threats. Of particular concern are two significant threats associate... ver más
Revista: Computers