28   Artículos

 
en línea
Johannes Kühnel,Markus Ebner,Martin Ebner     Pág. pp. 18 - 33
Chatbots have gained enormous popularity in recent years. IT giants such as Microsoft, Google and Facebook have taken an interest in automated conversations. Messaging apps like WhatsApp and Facebook Messenger are playing an increasingly important role i... ver más

 
en línea
Kharis Kharis,Cut Nyak Dameria,Martin Ebner     Pág. pp. 213 - 220
This research is intended to answer the question, how are the students' perceptions of internet technology in learning and how is the acceptance of Padlet as a microblogging platform for writing skills in German language level A2... ver más

 
en línea
Leonardo Bilic,Markus Ebner,Martin Ebner     Pág. pp. 226 - 232
An educational, interactive Amazon Alexa Skill called ?Österreich und Europa Spiel / Austria and Europe Game? was developed at Graz University of Technology for a German as well as English speaking audience. This Skills intent is to assist learning geogr... ver más

 
en línea
David Prott,Martin Ebner     Pág. pp. 101 - 118
Obtaining customer opinions and customer wishes is increasingly becoming an important part of any entrepreneurial activity for determining customer satisfaction and, subsequently, optimizing products and services as well as strengthen customer loyalty. I... ver más

 
en línea
Martin Ebner, Sandra Schön, Clarissa Braun, Markus Ebner, Ypatios Grigoriadis, Maria Haas, Philipp Leitner and Behnam Taraghi    
The COVID-19 crisis influenced universities worldwide in early 2020. In Austria, all universities were closed in March 2020 as a preventive measure, and meetings with over 100 people were banned and a curfew was imposed. This development also had a massi... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Michael Pollak and Martin Ebner    
After a lengthy debate within the scientific community about what constitutes the problem solving approach of computational thinking (CT), the focus shifted to enable the integration of CT within compulsory education. This publication strives to focus th... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Valdrin Maloku,Markus Ebner,Martin Ebner     Pág. pp. 81 - 96
The didactic method of digital, game-based learning includes integrating educational content or learning standards into video games with the objective to engage pupils. The method combines instructional content with computer or video games and can be use... ver más

 
en línea
Michael Rabko,Martin Ebner     Pág. pp. 69 - 79
Nowadays, computers and mobile devices play a huge role in our daily routines; they are used at work, for private purposes and even at school. Moreover, they are used as support for different kinds of activities and task, like for example, learning appli... ver más

 
en línea
Georg Lausegger,Michael Spitzer,Martin Ebner     Pág. pp. 161 - 177
Colorblind people or people with a color vision deficiency have to face many challenges in their daily activities. Their disadvantage to perceive colors incorrectly leads to frustration when determining the freshness of fruits and the rawness of meat as ... ver más

 
en línea
Markus Ebner,Herbert Mühlburger,Martin Ebner     Pág. pp. 27 - 34
Graz University of Technology has a long tradition in doing technology-enhanced courses. Following the latest trends, as mentioned in the NMC Horizon Report [32], we reviewed the possibility to use a wearable technology, in our case the Google GlassTM, i... ver más

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