3   Artículos

 
en línea
Nafi Ahmad, Abdul Wahab, John Schormans and Ali Adib Arnab    
In this paper, utilising real-internet traffic data, we modified a popular network emulator to better imitate real network traffic and studied its subjective and objective implications on QoE for cloud-gaming apps. Subjective QoE evaluation was then used... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Rytis Buzys, Rytis Maskeliunas, Robertas Dama?evicius, Tatjana Sidekerskiene, Marcin Wozniak and Wei Wei    
Cloud gaming provides cloud computing-based game as a service. In this paper we describe the development of a virtual reality base gliding game as a proof-of-concept. In the cloud, a cloud gaming platform is hosted on cloud servers with two principal com... ver más
Revista: Information    Formato: Electrónico

« Anterior     Página: 1 de 1     Siguiente »