19   Artículos

 
en línea
Zheng Li, Xinkai Chen, Jiaqing Fu, Ning Xie and Tingting Zhao    
With the development of electronic game technology, the content of electronic games presents a larger number of units, richer unit attributes, more complex game mechanisms, and more diverse team strategies. Multi-agent deep reinforcement learning shines ... ver más
Revista: Algorithms    Formato: Electrónico

 
en línea
Humberto Marín-Vega, Giner Alor-Hernández, Maritza Bustos-López, Ignacio López-Martínez and Norma Leticia Hernández-Chaparro    
Extended Reality (XR) is an emerging technology that enables enhanced interaction between the real world and virtual environments. In this study, we conduct a scoping review of XR engines for developing gamified apps and serious games. Our study revolves... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Krzysztof Zagata and Beata Medynska-Gulij    
The main objective of this study is to identify features of mini-map design as a navigational aid in the virtual geographical space in 100 popular video games for a computer platform. The following research methods were used: visual comparative analysis,... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Minglei Xiong and Guangming Xie    
Although underwater robot swarms have demonstrated increasing application prospects, organizing and optimizing the swarm?s scheduling for uncertain tasks are challenging. Thus, we designed robot games and task allocation experiments, where the robots hav... ver más
Revista: Journal of Marine Science and Engineering    Formato: Electrónico

 
en línea
Iikka Paajala, Jesse Nyyssölä, Juho Mattila and Pasi Karppinen    
The blockchain is an emerging technology that has the potential to revolutionize the gaming industry among a wide range of different business fields. So far, only a few studies have been conducted about blockchain gaming. This study introduces a mobile g... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Yongyan Guo, Tongyao Yuan and Siyu Yue    
The use of gamification elements in health apps has been shown to promote healthy behaviors. However, one-size-fits-all gamification strategy does not have the best persuasive effect. Therefore, the aim of this paper was to determine how to select person... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Peipei Li, Bin Lu and Daofeng Li    
The Border Gateway Protocol (BGP) is the standard inter-domain route protocol on the Internet. Autonomous System (AS) traffic is forwarded by the BGP neighbors. In the route selection, if there are malicious or inactive neighbors, it will affect the netw... ver más
Revista: Information    Formato: Electrónico

 
en línea
Dongwei Guo, Mengmeng Fu and Hai Li    
The combination of complex networks and game theory is one of the most suitable ways to describe the evolutionary laws of various complex systems. In order to explore the evolution of group cooperation in multiple social dilemmas, a model of a group game... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Joël Colloc    
The purpose of this extension of the ESM?2019 conference paper is to propose some means to implement an artificial thinking model that simulates human psychological behavior. The first necessary model is the time fuzzy vector space model (TFVS). Traditio... ver más
Revista: Information    Formato: Electrónico

 
en línea
Georgios Drakopoulos, Yorghos Voutos and Phivos Mylonas    
Computer games play an increasingly important role in cultural heritage preservation. They keep tradition alive in the digital domain, reflect public perception about historical events, and make history, and even legends, vivid, through means such as adv... ver más
Revista: Big Data and Cognitive Computing    Formato: Electrónico

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