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Yuzhe Liu, Libo Chen, Yusu Xu and Jingqiu Yang
Contemporary studies largely concentrate on the physical aspects of architecture, yet within the sphere of design, the gap between user experience and the designer?s intention is an undeniable fact. This gap, illustrating the contrast between the spatial...
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Matteo Bozzano, Domenico Sguerso, Paolo Zatelli, Davide Zendri and Angelo Besana
The availability of digital copies of historical artifacts modeling the territory through the so-called ?plan-reliefs? is important for many reasons: the preservation of the artifact if the physical object is damaged or destroyed, the possibility of crea...
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Fabrizio Banfi, Stefano Roascio, Alessandro Mandelli and Chiara Stanga
One of the main objectives of today?s archaeological sites and museums is the development of research, understood as the interpretation and contextualisation of tangible and intangible cultural heritage to broaden the knowledge and accessibility of archa...
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Fabrizio Banfi, Mara Pontisso, Francesca Romana Paolillo, Stefano Roascio, Clara Spallino and Chiara Stanga
The research focuses on the generation of 3D models aimed at creating interactive virtual environments as the outcomes of scalar representations of existing realities. The purpose is to increase the narration, fruition, and dissemination of the findings ...
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Vanessa Cocal-Smith, Graham Hinchliffe and Michael G. Petterson
The geoheritage value in the Thames District, North Island, New Zealand, is notable for its over 50 epithermal gold deposits associated with the Coromandel Volcanic Zone, significant to the region?s geological, cultural, and mining heritage. This case st...
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William Hurst, Orestis Spyrou, Bedir Tekinerdogan and Caspar Krampe
As a concept that is somewhat under emergence, the notion of the Metaverse varies across different academic articles. Yet there is a shared view on the benefits to its ongoing implementation, particularly for digital art, where the technology can provide...
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Piotr Wojcicki, Sylwester Korga and Marek Milosz
One of the greatest problems in the field of cultural heritage is the process of material destruction of monuments. In most cases, the cause is operational or random wear. Such processes can be slowed down or eliminated thanks to the maintenance process....
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Saipunidzam Mahamad, Fasihah Mohammad Shuhaili, Suziah Sulaiman, Dayang Rohaya Awang Rambli and Abdullateef Oluwagbemiga Balogun
The signifier is regarded as a crucial part of interface design since it ensures that the user can manage the device appropriately and understand the interaction that is taking place. Useful signifiers keep users? attention on learning, but poorly design...
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Zenonas Theodosiou, Marios Thoma, Harris Partaourides and Andreas Lanitis
The provision of information encourages people to visit cultural sites more often. Exploiting the great potential of using smartphone cameras and egocentric vision, we describe the development of a robust artwork recognition algorithm to assist users whe...
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Eva Pietroni and Daniele Ferdani
Today, the practice of making digital replicas of artworks and restoring and recontextualizing them within artificial simulations is widespread in the virtual heritage domain. Virtual reconstructions have achieved results of great realistic and aesthetic...
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