115   Artículos

 
en línea
Triyana Muliawati, Dewi Suhika     Pág. 40 - 46
The development of student character starts from education process in campus life and residence. The environment is less comfortable and effective in the learning process will affect student achievement. To overcome this, the Institute of Technology of S... ver más
Revista: Journal of Science and Applicative Technology    Formato: Electrónico

 
en línea
Jing Kai Sim, Kaichao William Xu, Yuyang Jin, Zhi Yu Lee, Yi Jie Teo, Pallavi Mohan, Lihui Huang, Yuan Xie, Siyi Li, Nanying Liang, Qi Cao, Simon See, Ingrid Winkler and Yiyu Cai    
An up-and-coming concept that seeks to transform how students learn about and study complex systems, as well as how industrial workers are trained, metaverse technology is characterized in this context by its use in virtual simulation and analysis. In th... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Christina Volioti, Christos Orovas, Theodosios Sapounidis, George Trachanas and Euclid Keramopoulos    
Active learning, a student-centered approach, engages students in the learning process and requires them to solve problems using educational activities that enhance their learning outcomes. Augmented Reality (AR) has revolutionized the field of education... ver más
Revista: Computers    Formato: Electrónico

 
en línea
Sergei Abramovich    
The paper deals with the exploration of subsequences of polygonal numbers of different sides derived through step-by-step elimination of terms of the original sequences. Eliminations are based on special rules similarly to how the classic sieve of Eratos... ver más
Revista: Computation    Formato: Electrónico

 
en línea
Moch. Bahak Udin By Arifin,Makherus Sholeh,Abdul Hafiz,Ririn Dwi Agustin,Mahardika Darmawan Kusuma Wardana     Pág. pp. 24 - 38
The research aimed to develop interactive multimedia based on scientific inquiry to improve student mathematics problem-solving as a provision for the era of Society 5.0. The research method used is the Agile Method, which is a software development metho... ver más

 
en línea
Sebastian Romero, Habib M. Fardoun, Victor M. R. Penichet, Maria D. Lozano and Jose A. Gallud    
Online social networks are part of our daily life. They are widely used among university students. These platforms have positive and negative aspects. Focusing on the positive aspects, positive reinforcement social networks (PRSNs) have been used to impr... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Suhni Abbasi, Hameedullah Kazi, Ahmed Waliullah Kazi, Kamran Khowaja and Ahsanullah Baloch    
Serious Games (SG) provide a comfortable learning environment and are productive for various disciplines ranging from Science, Technology, Engineering, and Mathematics (STEM) to computer programming. The Object Oriented (OO) paradigm includes objects rel... ver más
Revista: Information    Formato: Electrónico

 
en línea
M.ª Teresa Sánchez-Compaña, Cristina Sánchez-Cruzado and Carmen Rosa García-Ruiz    
The intention of this article is to share research taken from the initial training of secondary education pre-service teachers, in which college professors from mathematics and social sciences education participate. There are numerous studies regarding c... ver más
Revista: Information    Formato: Electrónico

 
en línea
Sri Sumarwati,Harina Fitriyani,Fathin Muhammad Azhar Setiaji,Mohd Hasril Amiruddin,Siti Afiat Jalil     Pág. pp. 182 - 191
Abstract?21st Century teaching and learning strategies related to the various methods used include the use of appropriate tools with the latest technological developments to help students to understand clearly about the content of the subject. Therefore,... ver más

 
en línea
Gregor Milicic, Sina Wetzel and Matthias Ludwig    
Due to its links to computer science (CS), teaching computational thinking (CT) often involves the handling of algorithms in activities, such as their implementation or analysis. Although there already exists a wide variety of different tasks for various... ver más
Revista: Future Internet    Formato: Electrónico

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